The Alliance of Haven

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Haven is a former prison colony from the planet of Competalia. It was created by Anathema as a prison to contain all opposed her. Those who served Anathema were subject to her “treatments” which imbued each person with a different ability. Her process also, however, eventually sapped the subject’s will. With the help of Siv, one of Anathema’s former servants, the Havenites also developed a treatment — without the side effects. The “prisoners” of Haven eventually grew so sophisticated that they were able to engineer and escape from Competalia. They launched the entire city into space as a great space ship and set out to find a new home.

That they found, but not without heavy cost. When Haven came out of warp space too near the Earth, it crashed, destroying Lamont, California and killing many of its own citizens. The JLA and super-powered Havenites ultimately managed to stop the ship from hitting the ocean. The ship ultimately came to rest upon the former site of Coast City (home of Green Lantern, destroyed by Mongul). With the Imperiex/Brainiac 13 war, President Lex Luthor realized the need to address alien affairs. He appointed Nicole Stein Ambassador to Extraterrestrial Interests.

Haven is protected by members of their Alliance. Many of these members perished in the crash, but new recruits including Katalia and Nia soon joined. The major players in the Alliance include…

  • Siv, their greatest genetic scientist. He uses nanites as an internal power source which he can manipulate in many ways. He wears armor which can also be controlled by the nanites. Siv helped develop the treatments Anathema used on her slaves. He then perfected the process for use in Haven.
  • Valadin is the leader of the Alliance. He possesses great strength, invulnerability, flight and heat vision.
  • Nia is also a great powerhouse. She received Anathema’s treatment just days before Haven launched into space. Though she was still in service to Anathema, she traveled to Haven seeking to reconcile with her lover, Cohvan. Cohvan died in the crash and Nia joined the Alliance.
  • Katalia is a telepath and telekinetic. Her parents once served Anathema. When they were killed, she fled to Siv for the treatment to obtain powers of her own.
  • Hank Velveeda, who can gather and store endless amounts of information
  • Melik, a magnetist
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The Alliance eventually unearthed evidence of a traitor. (#8) This turned out to be Mavaar Lin, chancellor of Haven. Mavaar had helped Anathema come to Earth and assemble a small army of slaves. (#9) Anathema was brought down when Siv used a sample of her DNA to return her to her original, pretreated form. To generate power, Haven had long used powerful individuals who volunteered to function as power sources. Most of these people died in the crash and so Anathema’s weakened form was put to this use.

Nicole Stein replaced Mavaar Lin as Haven’s chancellor and the city is now an official part of the United States. (JLA/Haven: Anathema #1)

JLA/Haven: Arrival #1

Haven: The Broken City, 9 issues (2002) • JLA/Haven: Anathema #1

Hayoth

The Hayoth are a foursome who operate as a strike force for the Israeli army, the Mossad. Their first contact with the West came when Amanda Waller (see Suicide Squad) was contracted to deal with Kobra. Waller was hired by an Egyptian man named Nazair who claimed that even though Kobra was in Israel, he was a threat to Egypt’s interests as well. Their members are named after the four holy beasts of Ezekiel and Revelation (angels with the face of either a lion, eagle, ox or man).

The Hayoth are borne along by the supernal power; and so were the movements of the tribes below who bore on their standards the likenesses of the Hayoth, that of Lion, Eagle, Ox, Man. (Ezek. I, 19)

They follow the command of Colonel Hacohen:

  • Golem is Moyshe Nakhman. He can change his body composition to various solid and liquid forms (and sometimes to air).
  • Judith is a master assassin and swordswoman trained in the martial arts.
  • Ramban is a magician named after a great Kabbalistic mage
  • Dybbuk is an artificial intelligence, who functions as a strategist and electronic troublemaker.

After clashing with the Suicide Squad, the Hayoth ultimately realized they were on the same side and worked together to capture Kobra. (Suicide Squad #45-47) Their next encountered occurred when the Hayoth mistakenly believed they would be allowed to take Qurac’s former President Marlo into custody (see Jihad). The misunderstanding brought the teams into conflict and the Hayoth were detained by U.S. officials. (#59-61) To bargain for their freedom, Dybbuk agreed to help Waller free Mindboggler from the confines of her “Ifrit” programming. (Mindboggler’s mind had been used by the Quracis to create Ifrit.) Dybbuk was successful; in fact he and Mindboggler (now “Leah”) were engaged to be married (#63)

Suicide Squad v.1 #45

Suicide Squad v.1 #45-47, 59-61, 63

Helix

Some material from Who’s Who #10, and Who’s Who Update ’87 #4

Years ago, the gynecologist Dr. Amos Love injected six pregnant women with an experimental mutagneic drug. As a result, the six women each gave birth on the same night to metahuman children. Dr. Love called the children “genomorphs” because of their transformed genes. The doctor abducted the infants from the hospital and brought them to a house in the desert near Bakersfield, California, where he raised them. As the years passed, Love raised the children himself, never allowing them to leave the house so that all they knew was what they learned form books, radio, and television. He told them their natural parents hadn’t wanted them, and knowing no better, they believed him.

As the six children he raised grew, Dr. Love kept them confined to his property. The children learned all they knew from books radio, and television and never met anyone else. After the supposed death of Dr. Love (who, in fact, still lived), the six genomorphs learned the true story of their origins from reading Love’s diary. Since they’d all grown up watching TV clips of the Justice Society of America, another group of super-powered beings, the young adults designed costumes to go with the names Doctor Love had given them and called their group Helix.

Their original membership included:

  • Arak the Wind-walker, apparently a pure-blood American Indian, capable of controlling the so-called Panther winds to create focused hurricanes and tornadoes;
  • Baby Boom, who stopped growing at five years of age; she can explode anything around herself merely by concentrating;
  • Kritter, a bespectacled being seemingly more canine than human, but a master of computer programming;
  • Mr. Bones, possessed of transparent skin that reveals the skeleton beneath and a cyanide touch that can kill without effort;
  • Penny Dreadful, who can absorb any small amount of electricity and return it a thousand-fold; and
  • Tao Jones, whose powerful mind enables her to levitate as well as to return any energy hurled at her to its source.

In an attempt to extort money, Helix kidnapped the heroine, Fury. This brought Helix into conflict with Fury’s Los Angeles based allies, Infinity, Inc. Though the Infinitors managed to thwart Helix’s plans, the six villains made good their escape (Infinity, Inc. #17-18). Later, the group learned that there had been other children who were a part of Dr. Love’s program. The shark-villain, Carcharo, entered the fray and revealed that both he and the Infinitor, Wildcat were long-lost “cousins” and products of Love’s experiments. Following this fracas, Mr. Bones was arrested and the others escaped (#25-26). When they reappeared, Baby Boom had taken the name Babe and assumed leadership of Helix. (#28) Carcharo joined Helix but soon turned on them and kidnapped Mr. Bones; Carcharo died from cyanide when he bit Bones’ leg off. To ensure Bones’ safety, Helix turned themselves in. Bones was then freed from prison by Dr. Love. (#29) After this, Mr. Bones received an artificial leg and was nursed to health by Dr. Beth Chapel (Dr. Midnight). Because they were minors, an informal hearing was held to try to decide the fate of the Helix children. In their defense, they claimed that they were not raised with a sense of right or wrong. Kritter even devised a voice box to allow him to testify personally. The court found that Mr. Bones was a bad influence on the others; Bones would be remanded to the custody of Infinity, Inc., and the others would receive treatment. (#38)

Bones’ time with Infinity was strained, but he became a hero (and an Infinitor) in his own right. His tenure with Infinity ended tragically; his cyanide touch was the cause of Skyman’s death. This happened when the Harlequin used Solomon Grundy to place Bones’ hand on Skyman’s flesh. Distraught, Bones disappeared and the Infinitors sought him out at the treatment facility where Helix resided. There, Helix had again come under the control of Dr. Love. When Love commanded them to kill Bones, they instinctively turned on him and killed Love instead. Helix departed bitterly, claiming that Bones was no longer one of them. (#51) The end for Bones was bittersweet, though he was granted official Infinity membership, the group soon disbanded. (#52)

Sometime after Infinity’s breakup, Mr. Bones was offered the Director’s position at the D.E.O. (the US Department of Extranormal Operations). The D.E.O.’s agenda sometimes brings Bones into conflict with his former comrades, who are now in the Justice Society. The rest of Helix has not been seen since, except briefly as part of the hell-raisers in Wonder Woman’s recent battle against Circe.

Team: Infinity, Inc. #17. Mr. Bones: Infinity, Inc. #16Carcharo: Infinity, Inc. #25. Wildcat II: Crisis #6

Infinity, Inc. #17-19, 25-26, 28-29, 38, 40-41, 51-52 • Wonder Woman v.2 #176 (Penny and Tao)

Hero Hotline

Created by Bob Rozakis & Stephen Destefano
Entry revised & expanded by Russell Hillman

Hero Hotline is a quick-response team of lesser-powered, salaried super-heroes, funded by a number of public and private organizations, who deal with problems that are not big enough for the larger, better-known super-teams. They field calls from the public (On their hotline number (1-800-555-HERO) and send various field officers/agents to investigate the problem. Their best-documented adventure involved a case where the Calculator attempted to destroy the whole team. This included framing one of their officers (Mr. Muscle) for the murder of a local gangster. Their most prominent agents include:

  • Stretch (Thomas Longacre) whose overuse of Gingold lost him the ability to “snap” back when not stretching;
  • Mr. Muscle/Flex/Mr. Mighty/Brother Bicep (Sturgis Butterfield), their indecisively-named, quick-tempered strongman;
  • Private Eyes (Lester Lee) and his x-ray/telescopic/microscopic goggles;
  • Diamondette (Diana “Di” Theotocopoulos), who can slice through anything with her diamond hard hands;
  • Hotshot (Billy Lefferts) who can shoot fireballs from his fingers;
  • Voice-Over (Andrew P. Greenwald) mimic and ventriloquist, and Fred his invisible, intangible partner (who may or may not be a vocal creation of Voice-Over);
  • Microwavabelle (Belle Jackson) who has microwave powers.

They are dispatched by someone known as the Coordinator, who is former Golden Age hero Tex Thompson: the Americommando. He is assisted by a robot, 500Z-Q, nicknamed Soozie-Q.

During the night, problems are handled by the Night Crew: Zeep the Living Sponge, Rainbow Man, Chlorino, Marie the Psychic Turtle and Thunderhead.

Hero Hotline was called in to help with a crisis involving the Swamp Thing, but their operative, Tim Trench, arrived too late. (Swamp Thing #162) Recently, Diamondette appeared in aide of Wonder Woman. (WW #175)

The Coordinator/Americommando Controversy

Many always speculated that the Co-ordinator was Tex Thompson, the former Americommando of World War II. In Hero Hotline #4, a robot duplicate of the Americommando was delivered in a block of ice to Hero Hotline. In response, the Coordinator stated emphatically “… it’s not the real Americommando… trust me on this, okay?” This led many to believe that the Coordinator was Tex Thompson. Creator Bob Rozakis cleared everything up in his May 2001 column:

He IS Harry “Tex” Thompson. Always had been, always will be… even if it is never acknowledged in a comic book. So, to answer T5’s question above: No, Mister America did not die… at least not in the BobRo corner of the DCU.

Because of DC’s editorial policies at the time, Rozakis was forbidden to use the Americommando because Roy Thomas had control over the character in All-Star Squadron.

Strangely, many clues pointed to the Coordinator being Harold Jordan, Air Wave II. The Coordinator is said to have been a former hero with ties to Batman and Green Lantern. He has a fondness for Golden Age heroes, but is never said to have been active in the Golden Age. In Hotline #5, a photo shown on the Coordinator’s wall suggests that Johnny Quick is his god-father. Further, he is called “Harry” by the Hotline staff and by the Calculator, who is a verified former foe.

  Action Comics Weekly #637 (1988)

  Obscure > Hero Hotline

  Hero Hotline, 6 issue mini-series (1989)

Action Comics Weekly #637-640 • Superboy, v.3 #65 (Stretch, Diamondette, Private Eyes) • Swamp Thing v.2 #162 • Wonder Woman #175 (Diamondette)

The Hybrid

The Hybrid is covered thoroughly at the Titans Tower. Please navigate within the Who’s Who section to read their history.

Members: Gorgon, Harpi, Prometheus, Pteradon, Touch ‘n Go, Behemoth and Scirocco. All of these (except Pteradon) were depicted on the wall of fallen combatants at Roullette’s casino. (JSA #28)

New Teen Titans v.2 #32

New Teen Titans v.2 #32-34, 87 • Blue Beetle #11-13 • JSA #28 • Wonder Woman v.2 #175

The Hyperclan (White Martians)

Created by Grant Morrison and John Dell

Life on Mars (Ma’aleca’andra to its people) developed several millennia ahead of the human race on Earth. The planet was home to two races, one colored green and one white. As their civilization advanced, Martians began to explore other worlds, including Saturn (H’ronmeerca’andra) and Earth. On both worlds, the Martians initiated special experiments, but the Martians were not a populous people. Both races began to clone themselves in order to create a workforce. Red-skinned clones were engineered specifically for the Saturnian environment, but treated as equals by their Green creators. The white-skinned Saturnians were produced to mimic their pale Martian masters, but treated as slaves.

This very situation created a civil war among the Ma’aleca’andreans. After massive casualties all around, the triumphant green Martians exiled their remaining 70 white brethren (JLA #3) into the “Still Zone,” aboard their mammoth mothership, where they would not be heard from for thousands of years. (The Still Zone is the same as the Phantom Zone) (Martian Manhunter #4)

Eons later, the White Martians found a way out of the Still Zone and introduced themselves on Earth — disguised as the Hyperclan: A-Mortal, Armek, Fluxus, Primaid, Protex, Tronix, Zenturion and Zum. They based themselves in the ancient Martian city of Z’onn Z’orr, which had been founded in Antarctica by those Martian explorers 5000 years earlier. They quickly became media darlings for their vigilante approach to global problems. (JLA #1)

A-Mortal
Armek
Primaid
Zum
Zenturion
Fluxus
Tronix
Protex

The Hyperclan secretly captured most of the Justice Leaguers. (#2) But Batman soon deduced the truth and played his ace: fire. Soon the JLA was free and J’onn J’onzz mindwiped the surviving Martians. The new JLA made an odd decision about how to handle their foes. Rather than restore them to the Phantom Zone, the White Martians were commanded to change shape and live unknowingly among humanity. (JLA #4)

This was doomed to failure. Soon, a sole white Martian shook off its brainwashing and impersonated Bruce Wayne. He was quickly righted by the JLA. (#33) Then later, J’onn’s himself accidentally unleashed all the White Martians across the globe. At the time, he was subject to influence by the alien Cathexis, which could turne one’s desires into reality. (JLA #54)

The White Martians awoke from their hypnosis, captured J’onn, and mentally struck down the JLA, and went on to detonate a nuclear explosion in Murmansk, Russia. (#55) The Martians quickly began dissecting humans, and transforming the atmosphere to make it less flammable. (#56) Again, it was the Batman who traced the Martians via the recent disappearance of several psychics. The White Martians had targeted Earth’s magicians in order to ingest their latent human telepath brain matter and extend their own powers to conquer the galaxy. The JLA head for Superman’s fortress where they intend to use the Phantom Zone projector. In a clever ruse, J’onn tricked the aliens into projecting the JLA into the Phantom Zone — the only place where the Martians couldn’t intercept the JLA’s plans. (#57)

The Atom retrieved the JLA and the Sentinels of Magic nullified the gravity of the moon to bring the satellite into Earth’s atmosphere. The Martians withered in the resulting heat, and submitted again to banishment in the Phantom Zone. J’onn had planned to sacrifice his life in this plan; though he was badly burned, he was saved by the JLA. (#58)

Recently, J’onn set about conquering his weakness to fire. Unbeknownst to him, his race had achieved its heights only because of the intervention of the Guardians of the Universe. Prehistoric Martians were savage, burning creatures. The Guardians turned this race around by constructing genetic blocks that stopped the Martians’ burning and greatly soothed their nature. The price: Martians would forever be susceptible to fire. J’onn’s new training broke through the ancient genetic blocks and unleashed that ancestral nature (“The Burning”).

The League thought to recruit the White Martians against him, but when they opened the Phantom Zone, they discovered that Fernus (J’onn) had already killed them all! (JLA #86) With the JLA’s help, J’onn eventually conquered the Burning, but the damage was done. (#89)

This powerful but destructive race seems to have been finally eradicated. Only time will tell if any have survived “the Burning”…

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